


100% Completion: The collectible Medals, which are this game's achievement system.While the game itself is So Okay It's Average due to its simplistic nature and its notorious repetitiveness during late-game, fans still love it for its customization and quirkiness. Of course, being a Mii game, the Mii characters featured are fully customizable regardless of their role in-game, bringing Massive Multiplayer Crossover potential as well.
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The game features 12 standard jobs ( plus 2 secret jobs) as part of the game's Job System. The game's selling point is its loads and loads of collectibles, including equipment to customize the player's Mii characters with, and the silly, silly takes on common JRPG tropes. Defeating enemies will reward the player with EXP, G, or grub, the latter of which can be fed to Mii characters at the Inn to increase their stats. During combat, party members can be influenced with their personality quirks or assists/quarrels from other members they are in relationship with/quarrel against, bringing more strategy to the battle. Meanwhile, the player can stop the battle sequence anytime to use Sprinkles or the Safe Spot to help out the Mii characters. Party members can either fight using regular attacks or job-specific skills, or use Snacks to recover HP/MP. Meanwhile, combat is turn-based with the main Mii (the first one created in the game) being the only character that can be controlled by the player, a la Persona 3. A stage ends with a visit to the Inn, where the party can fully recover their HP and MP and raise their Relationship Values. As expected for a traditional JRPG, random encounters are a common sight, but there are also other map elements like branching paths (require the player to pick one path before continuing), Inexplicable Treasure Chests, and random events that often show more of the silly side. Inside stages, exploration is shown as a cutscene of Mii characters walking down a path. Expanding more of the game world requires clearing stages that pop up on the map. The player's main navigation is done via a map. The main gameplay is summarized as follows. With the help of the Antique Charm given by a Worried Mother who lost her son to the Big Bad, the player sets off to bring back peace to Miitopia. The Dark Lord then appears and steals some of the townspeople's faces. The game puts the player as a random wandering traveler who has an unfortunate encounter against a newly-controlled Rock Moth, causing them to run away and end up at a small town called Greenhorne. Its story is also simple: An evil Dark Lord wreaks havoc on the peaceful world of Miitopia by stealing people's faces and putting them on monsters to turn them hostile, so they must be stopped. This game is a simplified RPG featuring the titular Mii characters, the avatar characters first originated from the Nintendo Wii. The game was first released in Japan on Decemand was later released in the rest of the world on July 28, 2017. Miitopia is a Mii-centric Role Playing Game developed by Nintendo EPD for the Nintendo 3DS.
